|ZAAAAAP! Game Over|
During the early part of the discussion about the Psykic Phase the hosts raised a few very good points about the mechanics of the Psykic Phase and how old 6th codexs can take advantage of the new Pyskic Phase. The points raised were:
- The Dispel Mechanic is awful. For those who don't know the way casting powers works is that each power has a number on it, and this represents how many 4+s you need to roll in order to cast it. To dispel a power you need to roll a number of 6+s equal to the amount of 4+s they rolled. Now there things that modify that 6+ roll but if you are say Tau or Dark Eldar and don't have any access to psykers then there is nothing you can do about changing that 6+ and all you can do is look grumpy as your opponent stomps you with his powers. During the discussion the point was made that the best psykic defense was hoping that your opponent rolled poorly and didn't get enough 4+s to cast the power, and i think we all can agree thats a awful psykic defense. As the majority of this blog's audience is WHFB players i think we can see just how bad the dispel mechanic is and just how much the psykic phase favors casting over dispeling. To make matters worse many of the pyskic powers have been changed making them closer to their fantasy counterparts in terms of power and impact on the game, imagine having to use such a bad dispel mechanic against someone casting Dwellers at your White Lion bus.
- As many of the codex in Wh40k were written for 6th the psykers were priced on what they could do in 6th, which wasn't much compared to 7th however now they can do alot more and are still very cheap. During the show it was pointed out that WHFB wizards cost more than combat characters, and that a tooled up Level 4 wizard cost around about 400 points, depending on your army (a tooled up level 4 Wood Elf Wizard costs about 300) and in addition the wizard usually has a pretty bad stat line. In 40k many armies can buy a tooled up psyker for about 190 (thats a level 3 chaos sorcerer with a lot of gear and no special items). Imagine what WHFB would be like if tooled up level 4 wizards cost 190 points.
- I mentioned it briefly in the first point but Tau and Dark Eldar have no access to psyker or psyker defense. This isn't like Dwarves where they cant cast spells but they can defend against them, these two races have nothing to do with pyskers and will now b at a huge disadvantage when facing psyker heavy armies. And before people jump up and say "But they can take allies" i dont care, an army should be able to do well and have a good chance at winning without allies because that shows the codex is well written, also having an allied detachment has a big price tag, and if all Dark Eldar and Tau players are now forced to get allies or suffer in the psykic phase then thats unfair and shame on GW for forcing them to do that.
I have recently sold of all my Wh40k models and 7th hasn't made me feel remorse for doing so. 7th edition 40k doesn't have enough changes in it to justify the $165 (NZD) price tag, that is a fact and cannot be disputed, i don't usually make statements that strong so that should give you an indication of how firmly i believe this. And on top of that the balance issues i had with 6th weren't addressed and in fact were added. The best thing to come out of Wh40k 7th edition is that i now have more money and time to focus on WHFB, which i hold to be the better game in terms of balance and overall rules. And thats about all i will say about 7th edition 40k. It is possible that somewhere down the line i may find a army i like and get back into it but its unlikely, all the current Wh40k armies i like still have 5th edition codexs and i refuse to go through what i went through with the Wood Elves in 40k. I wish everyone who enjoys 40k the best of luck with the new edition and hope that the game they love will someday get fixed so that they can enjoy a balanced game system. Until next time.